Archive for category: Marketing

Registered iOS Developer

Just in case you were wondering, Charles Buchwald & Friends is an officially Registered iOS Developer, a member of the Apple Developer Program, the iOS Developer Program, and a full member of Runtime Revolution’s LiveCode Developer Program. CB&F is currently developing iOS apps for commercial distribution, and has just published Easy Rider, the first and [...]

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Low-cost Marketing Tips

Categories:MarketingTags: , ,

A new member of one of my mailing lists recently asked the question, “How do I generate more leads for my small business?” Here’s my answer… Here are some strategies I’ve used successfully: Do great work; in almost 20 years of freelancing, most of my clients have come to me by “word of mouse”. Repeat [...]

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$1M Hidden in Your Smartphone or Tablet

Categories:Design, Mobile Marketing, New WorkTags: , , , , ,

Forgotten Treasures, Ltd. has retained Charles Buchwald & Friends to adapt their The World’s Greatest Treasure Hunt books for use on smartphones and tablets. Ebooks are first up, targeted to debut before the end of the year. Following soon afterwards, smartphone and tablet app versions will supply new and exciting ways to participate in this [...]

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App Stats from Mobile Entertainment

Categories:Mobile MarketingTags: , ,

According to Mobile Entertainment: The average paid iPhone app has sold 101,024 copies over a lifetime of 261 days US iPhone users download 60 apps a year 51% of iPhone owners have five or more games installed on their devices says Compete 37% of iPhone owners play games at least every day – puzzle games are [...]

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Smartphone Users: Well-heeled

Categories:Mobile MarketingTags:

BloomWorlds BloomBlog reports that the average smartphone user is considerably wealthier than the average adult. Smartphone users have an average household income of $66,000. In contrast, the average household income is $44,000, meaning smartphone users are on average 50% wealthier than the general population. Smartphone users are more than 2 times as likely as the average mobile subscriber to make more [...]

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